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City of Bloomington, Indiana

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Search Results: (23)

open #202657

Excessive Growth

120 S College AVE

Case Date:
5/13/2025

City tree plots on West side s. College have tall weeds from alley to 4th St.

open #202651

Excessive Growth

410 W 4th ST

Case Date:
5/13/2025

Excessive growth

open #202644

Unsafe Buildings

931 W 7th ST

Case Date:
5/12/2025

Landlord does not keep retaining wall or vegetation off of sidewalk, making passage difficult for wheelchairs and baby strollers.

open #202628

Excessive Growth

1017 W Howe ST

Case Date:
5/12/2025

Overgrown grass has not been cut

open #202597

Excessive Growth

415 E 1st ST

Case Date:
5/12/2025

bamboo from neighbor's yard growing wild; invasive into others' yards, particular ly in the back

open #202570

Excessive Growth

608 E 1st ST

Case Date:
5/9/2025

open #202437

Trash

2620 S Madison ST

Case Date:
5/2/2025

Trash cans routinely left at street for both units.

open #202343

Trash

535 S Walnut ST

Case Date:
4/28/2025

Arby's on Walnut across from the Post office trash strewn all over property

open #202239

Trash

502 E Kirkwood AVE

Case Date:
4/23/2025

They are pouring drinks and liquid (not water) including straws, limes, plastic from cups into the sewage drain by the building.

open #202016

Website & Web Services Feedback

402 S Dunn ST

Case Date:
4/10/2025

Currently, the city only has one method for filing noise complaints, which is to call the number listed on the city's website. Having only one reporting method is extremely ineffective, and limiting the reporting method to only verbal communication creates a barrier for accessibility. There are individuals who cannot communicate over the phone - like me. Illness stole my voice years ago, but my hearing was not impacted - I still hear the noise. I just can't report it. Not sure what an adequate fix would be, as it would have to be something that is regularly monitored. (Address provided is rough estimate of area where heavy bass plays frequently, it could be one of these houses or an apartment building - I needed to put a location on the map, so I included that one.)